Malthus and NSW
Posted by Nicholas Gruen on Friday, November 4, 2011
Well blow me down. If it isn’t Jevons in the Powerhouse Museum coming here as the son of a bankrupt family and making good as Assayer to the Sydney mint, becoming the first photojournalist in Australia, discovering the El-Nino effect, writing an ethnography of the uncouth of Sydney Town before hightailing it back to the UK where he reinvented economics, built a computer out of wood and promptly drowned while on a recreational dip, it’s Malthus.
In this very interesting edition of Hindsight historian Alison Bashford was thumbing through Chapter 3 of the second 1803 (hugely enlarged) edition of Malthus’s ‘Essay on the Principle of Population’ she found references to the Hawkesbury which she initially took to be references to something British. It turned out that a lot of Malthus’s second edition was preoccupied with the population practices of Sydney’s aboriginal population. AS the blurb says
Alison Bashford began to realise that there was a great deal more in Malthus’s thesis than had been assumed-his study of the New World raised questions about colonialism, occupation, land, and how we share it- deeply moral and enduring concerns, which the contemporary world continues to grapple with.
Definitely a good listen. Malthus hated slavery too. Like Smith before him and Mill after him. I’m not too sure Ricardo cared too much, but perhaps someone can set me straight on that.
Perhaps it’s the Christian roots of our civilisation. Perhaps it’s innate in many of us, but I’ve never understood the business about to forgive is divine. It’s natural. Even if people have done really bad things, if you think they are genuinely sorry, your heart goes out to them. I think of people like LBJ saying (IIRC) “I guess the kids were right all along”, or what I fondly imagine was Alan McAlister’s
Games seem frivolous. They can stand as metaphors for life, but typically, the outcome of games doesn’t really matter. I wanted Collingwood to win it’s last game this year, but it didn’t and that’s that. Doesn’t matter. Still as I gradually realised when working on the Government 2.0 work in 2009, the element of play is critically important and not just to high level ‘brainstorming’ activity, but to seizing the opportunities for innovation of all kinds from major disruptive innovation to the most minor improvised improvements in the way things are being done. That’s why I thought things like mashups were so wonderful – they are low cost ways of breaking things up, and inviting others into play with one’s assets (or copies of them while the ‘real’ ones remain on the official website or otherwise in the system somewhere.
